Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
PlaceHolder

PlaceHolder

A Roblox experience owned by the pollo gang.

RoleplayENasymmetrical multiplayerscripting testbedgame references

Description (written by the developer; not a statement by this register)

Owner - @GGTAGG1 Credit to @Dandyki22er for the Icon, and art! Credit to @BananaNumber4 for Norman Thumbnail! Credit to @cannedtoasted2 for the Norman and F3X Thumbnail! THE GAME IS VERY UNSTABLE!! i can forget about a ton of things so please report any bugs you may come across. your average asymmetrical game made to test characters and other funny ideas that could fit in other asyms, but mostly to learn about scripting. This game contains a ton of references to other games, if you own anything and want it removed make sure to tell me in the server! @MoonRiderUltimate for helping me improve the game!

Last updated by the developer 1 Aug 2026, 18:09 UTC.

0
playing (measured 11 Aug 2026, 19:21 UTC)
2,769
lifetime visits
96%
liked (44 👍 / 2 👎)
28
favourites (10.1 per 1k visits)
11 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

placeholder
1,000 R$
placeholder
100 R$
placeholder
10 R$
test
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Tester · welcome351 · 100.0% win
XTreme loser · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.