Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
ESCAPE ISHOWSPEED OBBY SURVIVAL PARKOUR

ESCAPE ISHOWSPEED OBBY SURVIVAL PARKOUR

A Roblox experience owned by Obbylicious.

ObbyENIshowspeedObstacle CourseParkour

Description (written by the developer; not a statement by this register)

Welcome to Escape Ishowspeed Obby! Leave a 👍 and ⭐ for updates! Reach the end for a PRIZE! 😃 NOW ESCAPE ISHOWSPEED ESCAPE ISHOWSPEED ESCAPE ISHOWSPEED ESCAPE ISHOWSPEED ESCAPE ISHOWSPEED ESCAPE ISHOWSPEED ESCAPE ISHOWSPEED ESCAPE ISHOWSPEED ESCAPE ISHOWSPEED ESCAPE ISHOWSPEED ESCAPE ISHOWSPEED ESCAPE ISHOWSPEED ESCAPE ISHOWSPEED ESCAPE ISHOWSPEED ESCAPE ISHOWSPEED ESCAPE ISHOWSPEED ESCAPE ISHOWSPEED ESCAPE ISHOWSPEED ESCAPE ISHOWSPEED ESCAPE ISHOWSPEED ESCAPE ISHOWSPEED ESCAPE ISHOWSPEED ESCAPE ISHOWSPEED ESCAPE ISHOWSPEED ESCAPE ISHOWSPEED Tags: Parkour, Obby, Hard, Obstacle Course, Obby Parkour, Obby, obby, fun, cool, super fun, hard

Last updated by the developer 9 Jan 2026, 13:12 UTC.

0
playing (measured 14 Aug 2026, 13:36 UTC)
643
lifetime visits
1
favourites (1.6 per 1k visits)
12 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 13:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

👨‍💻ADMIN
1,500 R$
🌠Flying Carpet
748 R$
⚔️Hyperlaser Gun
499 R$
🗡️Sword
350 R$
⚓Grapple Hook
245 R$
💰Extra Donation
199 R$
⬆️Gravity Coil
149 R$
⚡Speed Coil
80 R$
💵Mini Donation
11 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome51 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.