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RO-Scale Strasburg Railroad

RO-Scale Strasburg Railroad

A Roblox experience owned by Strasburg Railroad 89 Fan Roblox Group.

SimulatorENtrain simulationroleplayrealistic vehicles

Description (written by the developer; not a statement by this register)

Credit to all Owners! Credit to TrainMaster_611 for the Strasburg Buildings and the Shed aswell. Welcome to RO-Scale Strasburg Railroad! This is the oldest Railroad In America, You can Pull Passenger Trains and Freight Cars, Remember the rules: Do not take the admin Trains, if you did, you will be Permeantly Banned. Do not Crash the Engines, if you did, You will Be Banned DO NOT EVER BEG FOR ADMIN! No abusing. DO NOT EVER BECOME A DEVELOPER, IF YOU BEG TO BE A DEV, YOU ARE A LEAKER! (Unless if you are a Friend of me) Have Fun! Leakers/Admin Abusers/Thomas Formers/Game Copier/Leaker Supporter/Expiloters/Hackers are Banned from the Game.

Last updated by the developer 11 Jul 2026, 15:11 UTC.

0
playing (measured 12 Aug 2026, 08:37 UTC)
12,640
lifetime visits
91%
liked (20 👍 / 2 👎)
71
favourites (5.6 per 1k visits)
12 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 08:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Engines (PRE-ORDER)
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Missing Lionel Train · collection31 · 0.00% win
Thomas 80th Anniversary Event · collection9 · 0.00% win
Christmas 2025 Event · collection9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909190.516 August 2026 — 90 % liked26 August 2026 — 91 % liked16 August 202626 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 20:3291+1
16 Aug 2026, 20:3190first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.