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[RELEASED πŸŽ‰] Luck Bound Beta

[RELEASED πŸŽ‰] Luck Bound Beta

A Roblox experience owned by Gaming Crew Studios.

SimulatorENRNGBetaCode Redemption

Description (written by the developer; not a statement by this register)

-BETA RELEASED FINALLY πŸŽ‰πŸŽ‰ - Use Code : "RELEASE" πŸ€ - Next Code when we reach 1500 visits. - Join our Community for more codes and exclusives. ------------------------------------------------------------------------------------------------------ This is NOT like any other RNG This RNG is a New Type of RNG were you don't just sitting all day doing nothing. You can have fun being active and not active how ever you like. ------------------------------------------------------------------------------------------------------

Last updated by the developer 26 Mar 2026, 22:10 UTC.

0
playing (measured 13 Aug 2026, 10:46 UTC)
1,340
lifetime visits
81%
liked (17 πŸ‘ / 4 πŸ‘Ž)
15
favourites (11.2 per 1k visits)
13 April 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 10:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Lucky Crates Finder
249 R$
VIP
249 R$
2x Rates
199 R$
Quick Roll
79 R$
2x Faster
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You met an Owner !! Β· social46 Β· 0.00% win
IceQueen Β· progression7 Β· 0.00% win
All Auras Β· collection2 Β· 0.00% win
Got Radiated Β· other1 Β· 0.00% win
Secret?? Β· secret1 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.