Poor Rails🤑
A Roblox experience owned by Slap battles fan world.
AdventureENzombie survivalroad tripearly access
Description (written by the developer; not a statement by this register)
The game is still in development xd It's the blablabla year and there's a zombie infection that god knows has blossomed, but there's a cure in Mexico, so you have to go there xd, but the Latinos are going to want to rob you - I say bandits and the zombies are going to want to complicate your life V.0.1: -Katana got nerf - Expanded the game to the 30,000 kilometer -The knife is bug, I know, then fix it -Coca cola got nerf The "Guitar" bug will be solved later -The same for the walls of the "boxes" to get into a game My studies are stifling me, so there probably won't be an update until next month (Give the game a like😭😭)
Last updated by the developer 17 Sept 2025, 19:05 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 5 Sept 2026, 04:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.