Lobotomy Corporation TD
A Roblox experience owned by Project Blox [L].
Tower defenseENtower-defenseproject-moonmanagement
Description (written by the developer; not a statement by this register)
Face the fear, build the future. Welcome manager. *The game is not complete yet! Data may not be reset at any time!* *This game is not have three endings.* Game Inspired by: Lobotomy Corporation [Project Moon & Steam] This game is not original!
Last updated by the developer 12 Sept 2025, 11:00 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Aug 2026, 06:05 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 27 Aug 2026, 11:50 | 71 | -2 |
| 17 Aug 2026, 11:46 | 73 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.