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💣Bomb Factory Tycoon

💣Bomb Factory Tycoon

A Roblox experience owned by Tycoon Forge.

TycoonENtycoonfactory buildingoffline earnings

Description (written by the developer; not a statement by this register)

💥 Welcome to Bomb Factory Tycoon! 💥 Build your bomb empire from scratch and make your business BOOM! 💣💰 Craft powerful bombs, defend your factory, and battle other players to become the ultimate bomb tycoon! 💸 Your factory keeps earning while you're gone! Come back to a big OFFLINE reward every few hours! 🏭 Build and upgrade your very own bomb factory! 💣 Make bombs and sell them for explosive profits! ⚔️ Defend your factory from other players and attack rival factories! 🚗 Unlock cars and race others! 🔥 Will your business blow up—in a good way? Start building now! ✨Use code "RELEASE" for CASH✨ 🎁 Join the group for Daily free rewards and Cash Boost! 🌟Premium Users get a Cash Boost!🌟 💾All progress is saved!💾 🚨 Lagging or crashing? Fix it for FREE with a private server! 🚀 ⭐ Leave a Like and Favorite for more updates! ⭐

Last updated by the developer 17 Jun 2026, 21:35 UTC.

0
playing (measured 10 Aug 2026, 14:20 UTC)
453,072
lifetime visits
90%
liked (2,233 👍 / 261 👎)
18,119
favourites (40.0 per 1k visits)
13 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Legends Pack
449 R$
Hypercar Pack
429 R$
Top Speed Pack
399 R$
4x Cash
349 R$
Racecar Pack
349 R$
Concept Pack
289 R$
Supercar Pack
229 R$
Auto Rebirth
199 R$
2x Cash
199 R$
Sports Car Pack
189 R$
Starter Pack
129 R$
4x Speed
119 R$
Classic Pack
99 R$
Heavy Duty Pack
89 R$
2x Speed
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome291,012 · 0.00% win
10 Minutes · other116,429 · 0.00% win
30 Minutes · progression27,753 · 0.00% win
1 Hour · other7,995 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9014 August 2026 — 90 % liked3 September 2026 — 90 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 23:5290no change
14 Aug 2026, 22:0090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.