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Samsan Country

Samsan Country

A Roblox experience owned by [RP] 삼산면 | 三山面.

RoleplayENrural lifekorean settinglife simulation

Description (written by the developer; not a statement by this register)

Welcome to Samsan Country, a peaceful rural area on South Korea. Come and experience the gentle flow of mountain streams, fresh air, stunning landscapes, and the warm-hearted residents of the village. Settle down, build a life, and explore the wide open region at your own pace. This game is set in July 2014. Join the community to enjoy even more content!

Last updated by the developer 9 Aug 2026, 09:14 UTC.

27
playing (measured 10 Aug 2026, 23:15 UTC)
265,123
lifetime visits
81%
liked (377 👍 / 86 👎)
603
favourites (2.3 per 1k visits)
13 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

총포소지허가증
800 R$
복면
350 R$
차고 확장 (설명 참조)
300 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Prince of the Sea · progression333 · 0.00% win
Golden Army Fishing · other331 · 0.00% win
River Fisherman · other308 · 0.00% win
Columbus · other109
Haiping Ji · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8115 August 2026 — 81 % liked25 August 2026 — 81 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 02:2281no change
15 Aug 2026, 02:0881first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.