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✨MM3!

✨MM3!

A Roblox experience owned by MM3!.

Social & hangoutENMurder MysterySocial DeductionKnife Trading

Description (written by the developer; not a statement by this register)

[VERY EARLY STAGES] Can you solve the Mystery and survive each round? INNOCENTS: Run and hide from the Murderer. Use your detective skills to expose the Murderer. SHERIFF: Work with the Innocents; you are the only one with a weapon who can take down the Murderer. MURDERER: Eliminate EVERYONE. Don't get shot by the sheriff. Collect and trade hundreds of knives! 🏷️ Tags: mm2, murder mystery, murder mystery x, mmx modded, mmx, mmv, v, mt, mm, murder mystery 3, mm3, murder mystery sandbox, murder mystery s, mms, adopt me, squid game, brookhaven, bloxburg, knife, gun, innocent, sheriff, fighting, mm7, murder, traitor, mm4, murder mystery 2, zyleak, mm2, murder mystery, murder mystery x, mmx modded, mmx, mmv, v, mt, mm, murder mystery 3, mm3, murder mystery sandbox, murder mystery s, mms, adopt me, squid game, brookhaven, bloxburg, knife, gun, innocent, sheriff, fighting, mm7, murder, traitor, mm4, murder mystery 2, zyleak

Last updated by the developer 19 Apr 2025, 13:02 UTC.

0
playing (measured 14 Aug 2026, 22:08 UTC)
1,102
lifetime visits
100%
liked (3 👍 / 0 👎)
102
favourites (92.6 per 1k visits)
13 April 2025
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 22:080first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome158 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.