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Googology Incremental 🔢

Googology Incremental 🔢

A Roblox experience owned by Azerty Group.

SimulatorENmathematicslarge numbersincremental

Description (written by the developer; not a statement by this register)

❓ ABOUT Googology is the study of large numbers and fast-growing functions. It was named from Googol, a large number that is equal to e100 or 10Dt. 🚀 This is an incremental game about getting points to unlock stuff to get even more points. Numbers get larger and larger as you progress!!! 🔢 ⚠️ WARNING This game is still in development so expect potential data loss, bugs, and updates. 👍 🔔 Thumb up, favorite and join the group if you're enjoying the game. Thanks for the support. 🎉 🌱 LATEST UPDATE -> 18/11/2025 - Map improvements - Fixed upgrade cost integer limit ✨ COMING SOON - More currencies 💡 Inspired mostly by Generator Incremental.

Last updated by the developer 18 Nov 2025, 09:01 UTC.

0
playing (measured 11 Aug 2026, 12:38 UTC)
155,017
lifetime visits
66%
liked (459 👍 / 232 👎)
1,411
favourites (9.1 per 1k visits)
14 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:380first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You played! · welcome72,885 · 0.00% win
Unlocked Money! · other59,742 · 0.00% win
Unlocked Levels! · progression48,294 · 0.00% win
Unlocked Prestige! · progression42,215 · 0.00% win
Unlocked Squares! · other28,988 · 0.00% win
Unlocked Circles! · progression20,404 · 0.00% win
Unlocked Ascends! · progression13,468 · 0.00% win
Unlocked Perks! · other6,287 · 0.00% win
Unlocked Gems! · collection3,209 · 0.00% win
Unlocked Automation! · progression2,694 · 0.00% win
Unlocked Tiers! · progression1,340 · 0.00% win
Unlocked Tokens! · other582 · 0.00% win
Unlocked Infinity! · progression470 · 0.00% win
Unlocked Ranks! · other131 · 0.00% win
Unlocked Challenges! · progression128 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6615 August 2026 — 66 % liked25 August 2026 — 66 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–67 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 07:0466no change
15 Aug 2026, 07:0366first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.