Googology Incremental 🔢
A Roblox experience owned by Azerty Group.
SimulatorENmathematicslarge numbersincremental
Description (written by the developer; not a statement by this register)
❓ ABOUT Googology is the study of large numbers and fast-growing functions. It was named from Googol, a large number that is equal to e100 or 10Dt. 🚀 This is an incremental game about getting points to unlock stuff to get even more points. Numbers get larger and larger as you progress!!! 🔢 ⚠️ WARNING This game is still in development so expect potential data loss, bugs, and updates. 👍 🔔 Thumb up, favorite and join the group if you're enjoying the game. Thanks for the support. 🎉 🌱 LATEST UPDATE -> 18/11/2025 - Map improvements - Fixed upgrade cost integer limit ✨ COMING SOON - More currencies 💡 Inspired mostly by Generator Incremental.
Last updated by the developer 18 Nov 2025, 09:01 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 12:38 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 07:04 | 66 | no change |
| 15 Aug 2026, 07:03 | 66 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.