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denvi's mini towers of hecc. goodbye.

denvi's mini towers of hecc. goodbye.

A Roblox experience owned by Denver7_UK.

OtherJAanimeroleplaymemes

Description (written by the developer; not a statement by this register)

A message from denver. Ruby-chan hai~ OwO Nani ga suki~? Chokominto >w< Yowi mo~ a-na-ta~ (⁄ ⁄>⁄ ▽ ⁄<⁄ ⁄) Ayumu-chan hai~ uwu Nani ga suki? Sutorabewwi~ >///< Fuwebaa yowi mo~ a-na-ta~ uwu💗 Shiki-chan hai~ (≧◡≦) Nani ga suki~? Kukii ando kuriimu! OwO 🍪🍦 Yowi mo~ a-na-ta~ (*ノωノ) Mina hai~ nani ga suki~? (。♥‿♥。) Mochi-ron daisuki~!! >w< 💕 Aisukuriimo~ nyah~ (⌒ω⌒)❄️

Last updated by the developer 2 Nov 2025, 18:36 UTC.

0
playing (measured 18 Aug 2026, 10:15 UTC)
2,246
lifetime visits
90%
liked (9 👍 / 1 👎)
28
favourites (12.5 per 1k visits)
14 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 10:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

100 HP heal item
100 R$
V.I.P
70 R$
Bootleg Gravity Coil
40 R$
Healing Apple
20 R$
Torch ™
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

2k Visits!! · other22 · 0.00% win
Mini Tower of Endless Ways · progression7 · 0.00% win
Mini Tower of Many and Many Platforms · progression7 · 0.00% win
Mini Tower of Nature · progression7 · 0.00% win
Mini Tower of Modern Speedrun · progression4 · 0.00% win
Mini Tower of Unfun Moments · other4 · 0.00% win
Flood Event Winner · other4 · 0.00% win
Mini Tower of Outside Tree · progression3 · 0.00% win
KILLBRICK INVASION! · other2 · 0.00% win
Mini Tower of a Cold Nightmare · other0 · 0.00% win
Welcome · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.