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Moldova Admin [JOCUL ORIGINAL]

Moldova Admin [JOCUL ORIGINAL]

A Roblox experience owned by Xaky.

RoleplayROadmin commandsMoldova themepoint trading

Description (written by the developer; not a statement by this register)

🎮 Cel mai tare joc de admin pe Roblox, dedicat fanilor Moldovei! Preia controlul serverului, fii ADMIN și condu totul după regulile tale! 👑 ✨ Designer & Scripter: Erik_RogerRO 🔥 ⚙️ Comenzi cool, evenimente exclusive și multă distracție! 🚀 Explorează lumea adminilor, fă trolling creativ și fii mereu cu un pas înainte! 👍 Dacă ajungem la 45 likes, urmează un UPDATE SUPER tare cu multe noutăți! 💥 🔔 Rămâi aproape și fii gata să domini! Update Log: Am Adaugat Shop Unde Iti poti vinde Punctele, trebuie sa iti iei id-gamepasul tau de la un pass si sa il pui in casuta selectezi cate puncte vinzi si asteapta sa primesti robuxi :)

Last updated by the developer 10 Jul 2026, 20:00 UTC.

0
playing (measured 11 Aug 2026, 11:01 UTC)
13,823
lifetime visits
52%
liked (33 👍 / 31 👎)
1,009
favourites (73.0 per 1k visits)
14 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Staff
1,499 R$
Admin++
499 R$
Admin+
249 R$
Pistol Cu Laser
199 R$
Rainbow Carpet
99 R$
DJ-Muzica
49 R$
Sabie!
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Bun venit!!! · welcome10,637 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.