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Scary Baboon! [WE ARE SO BACK!]

Scary Baboon! [WE ARE SO BACK!]

A Roblox experience owned by TCCRyan's Community Hub.

HorrorENhorrorfan gameremake

Scary Baboon! [WE ARE SO BACK!] is a horror experience created on 2025-04-14. The game has accumulated 1,582,574 lifetime visits and 26,806 favorites. Currently, zero users are playing. The title maintains a 64% like percentage. Descriptions indicate it is a fan game featuring updates such as Fling PVP and Halloween Event.

Description (written by the developer; not a statement by this register)

OG Scary Baboon! This is an OG Scary Baboon fan game where you travel back in time to 2024 Scary Baboon! This fan game is real OG Scary Baboon and the real in-game updates will come over time, such as Fling PVP, OG MeatMan, Halloween Event, Scary Baboon Remake, and OG Remake! More info on updates at the Info board next to the player list in the spawn! Shutdown = Update🛠️

Last updated by the developer 4 Jul 2026, 00:22 UTC.

0
playing (measured 11 Aug 2026, 08:21 UTC)
1,582,574
lifetime visits
64%
liked (248 👍 / 137 👎)
26,806
favourites (16.9 per 1k visits)
14 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1000 Robux!
1,000 R$
500 Donation!
500 R$
Permanet Trackers!
250 R$
Monster Morphs!
155 R$
100 Robux!
100 R$
VIP Room!
100 R$
!Battle Royale!
50 R$
50 Robux!
50 R$
St Patricks Bundle
15 R$
10 Robux!
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

1M Visits Badge! · other139,127 · 0.00% win
Met A Developer! · other53 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.