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[BADGE] Balloon Simulator 🎈

[BADGE] Balloon Simulator 🎈

A Roblox experience owned by Macky Studios.

SimulatorENsimulatorballooncasual

Description (written by the developer; not a statement by this register)

🎈 Welcome to Balloon Simulator! ⭐ This is a game you’ll love to play again later. 😊 Thank you for joining in on the fun!

Last updated by the developer 11 Aug 2025, 13:34 UTC.

0
playing (measured 11 Aug 2026, 17:18 UTC)
41,452
lifetime visits
50%
liked (15 👍 / 15 👎)
195
favourites (4.7 per 1k visits)
14 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Octuple Egg
135 R$
Speed Boost
95 R$
x2 Balloon
80 R$
Fast Hatch
60 R$
x2 Win
60 R$
Triple Eggs
55 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome26,824 · 100.0% win
Rainbow Area · progression1,910 · 0.00% win
Candy Area · progression732 · 0.00% win
Volcano Area · progression385 · 0.00% win
Jungle Area · progression173 · 0.00% win
Ocean Area · progression54 · 0.00% win
Void Area · progression14 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

50525115 August 2026 — 52 % liked14 November 2026 — 50 % liked15 August 202614 November 2026
2 measurements spanning 90 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–52 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Nov 2026, 02:3850-2
15 Aug 2026, 20:0452first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.