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+1 Speed Brainrot Ride Escape!

+1 Speed Brainrot Ride Escape!

A Roblox experience owned by Downtime Games.

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+1 Speed Brainrot Ride Escape! is an obby experience created on 2025-04-14. The game has recorded 1,067,844 lifetime visits and 114,508 favorites. Currently, zero players are active. The title maintains a 97% like percentage based on user feedback metrics.

Description (written by the developer; not a statement by this register)

Welcome to +1 Speed Brainrot Ride Escape! 🏎️💨 HOW TO PLAY: 🏃 TRAIN to get faster with every second! 🪜 PARKOUR through obstacles to reach the finish line! ⚡ COLLECT insane Brainrots for massive speed boosts! 🔥 REBIRTH to become the ultimate speed legend and unlock perks! Dont Forget To Like The Game!👍 🎁 JOIN THE GROUP for an exclusive perks!

Last updated by the developer 8 Feb 2026, 20:33 UTC.

0
playing (measured 10 Aug 2026, 15:06 UTC)
1,067,844
lifetime visits
97%
liked (4,111 👍 / 124 👎)
114,494
favourites (107.2 per 1k visits)
14 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:060first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MinimalMinimum age 16

Descriptors: Fear (Occasional/Mild), Violence (Occasional/Mild)

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

25x Treadmill!
489 R$
SIX SEVEN
229 R$
Gravity Coil
99 R$
Speed Coil
99 R$
Golden Treadmill
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9714 August 2026 — 97 % liked3 September 2026 — 97 % liked23 September 2026 — 97 % liked12 November 2026 — 97 % liked14 August 202612 November 2026
4 measurements spanning 90 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
12 Nov 2026, 18:0297no change
23 Sept 2026, 17:5097no change
3 Sept 2026, 17:0797no change
14 Aug 2026, 15:0297first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.