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⚔️ RETRO FIGHTS! [BETA!] ⚔️

⚔️ RETRO FIGHTS! [BETA!] ⚔️

A Roblox experience owned by RETRO FIGHTS!.

Fighting & PvPENretrobetafighting

Description (written by the developer; not a statement by this register)

RETRO FIGHTS - game in the style of the old roblox mechanics and others the game will be developed in terms of modernity the old roblox but not completely. ANNOUNCEMENTS: NEXT UPDATE SOON Join To Group Please😭

Last updated by the developer 1 Sept 2026, 16:42 UTC.

0
playing (measured 3 Sept 2026, 06:31 UTC)
1,031
lifetime visits
100%
liked (4 👍 / 0 👎)
1
favourites (1.0 per 1k visits)
15 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
3 Sept 2026, 06:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP TICKET!
109 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME! · welcome22 · 0.00% win
DUCK · other10 · 0.00% win
Just a OBBY. · other7 · 0.00% win
PUMPKINS 3/3 · collection4 · 0.00% win
ERRORS AND GLITCHES!! · other3 · 0.00% win
KIllStreak-15! · other3 · 0.00% win
ESCAPE THE LAB! · secret3 · 0.00% win
DARK HEART · other3 · 0.00% win
NEW ADMIN! · other2 · 0.00% win
KillStreak-500! · other1 · 0.00% win
LIMITED HACKER! · other1 · 0.00% win
EasterEventMini · other1 · 0.00% win
KING ON HILL! · other1 · 0.00% win
Pirate Arrr. · other1 · 0.00% win
C00L FIGHT! · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.