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โœ… Fun Troll Tower ๐ŸŽฎ[RELEASE!๐Ÿ’ฅ]

โœ… Fun Troll Tower ๐ŸŽฎ[RELEASE!๐Ÿ’ฅ]

A Roblox experience owned by Slippy Steps Studios.

ObbyENTower DefenseObbyTrolling Mechanics

Description (written by the developer; not a statement by this register)

๐ŸŒŸ Have you got what it takes to beat Fun Troll Tower whilst avoid being trolled? ๐ŸŒŸ ๐Ÿคก We have multiple trolls such as jumpscareS and fling! โšช Currently featuring 8 different difficulties from effortless to insane ๐Ÿ“ˆ Your progress saves so you can always return to the last stage you completed! ๐Ÿ”ต Created by notbossett & JuustasV If you enjoy this game, please give it a thumbs up ๐Ÿ‘ and favourite โญ BE SURE TO JOIN THE GROUP https://www.roblox.com/communities/17142707/Galatic-Entertainment#!/about ๐ŸŽฎtags: Obby, Tower, Shop, Trolling, Troll, Simulator, Fun, Admin, Free

Last updated by the developer 11 Jul 2025, 10:32 UTC.

0
playing (measured 14 Aug 2026, 08:05 UTC)
5,599
lifetime visits
86%
liked (18 ๐Ÿ‘ / 3 ๐Ÿ‘Ž)
14
favourites (2.5 per 1k visits)
15 April 2025
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 08:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

ty
14,000 R$
ADMIN!
2,499 R$
Fly Carpet!
749 R$
Grappler Hook!
349 R$
Fusion Coil
149 R$
Gravity Coil
99 R$
Speed Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Welcome! ยท welcome3,170 ยท 0.00% win
You Finished The Obby! ยท progression17 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.