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Guess Italian Brainrot or Die 🔊

Guess Italian Brainrot or Die 🔊

A Roblox experience owned by Guess or Die Games.

MinigamesENguessing-gamememe-brainrot

Guess Italian Brainrot or Die is a minigames experience created on 2025-04-15. It has accumulated 187,330,925 lifetime visits and 130,281 favorites. Currently, 117 players are active. The title holds a 93% like percentage. The description references Italian brainrot themes and encourages user engagement through likes for updates.

Description (written by the developer; not a statement by this register)

💀GUESS Italian Brainrot or DIE💀 👍Like the Game for more updates!👍 🤑TRALALERO TRALALA🤑 BEST brainrot guessing game EVER Bye Bye 🤫🧏

Last updated by the developer 3 Dec 2025, 16:35 UTC.

31
playing (measured 21 Aug 2026, 20:54 UTC)
187,382,915
lifetime visits
93%
liked (151,882 👍 / 11,413 👎)
131,147
favourites (0.7 per 1k visits)
15 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

3110065.510 August 2026 — 100 players21 August 2026 — 31 players10 August 202621 August 2026
2 measurements spanning 11 days, net -69. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 21–110 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5431-69
10 Aug 2026, 14:08100first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP! ⭐
300 R$
2x Gems! 💎
250 R$
[-80%] DJ! 🎵
95 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9321 August 2026 — 93 % liked23 August 2026 — 93 % liked2 September 2026 — 93 % liked12 September 2026 — 93 % liked22 September 2026 — 93 % liked2 October 2026 — 93 % liked12 October 2026 — 93 % liked22 October 2026 — 93 % liked1 November 2026 — 93 % liked21 August 20261 November 2026
9 measurements spanning 72 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 13:0093no change
22 Oct 2026, 12:5393no change
12 Oct 2026, 12:5293no change
2 Oct 2026, 12:5093no change
22 Sept 2026, 12:4993no change
12 Sept 2026, 12:4893no change
2 Sept 2026, 12:4793no change
23 Aug 2026, 12:3893no change
21 Aug 2026, 20:5493first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

260,820,062
YouTube views across 12 matched videos

Most-viewed match: “I Stole His Brainrots… 😋🦈 (Steal a Brainrot Roblox ASMR)”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 20 Sept 2026, 03:20 UTC.