President Simulator: NWF {UPDATE} [BETA]
A Roblox experience owned by NUCLEAR WAR: FALLOUT.
RoleplayENpolitical thrillerstory-drivensimulation
Description (written by the developer; not a statement by this register)
A story-driven political thriller where every choice could be your last. As President, navigate collapsing systems, ruthless enemies, and impossible decisions. Peace, power, or extinction—what will your legacy be? In this simulation ran by a broken AI system will you uncover how you ended up safe in his facility. Changes: .Lobby OVERHAUL .New Lobby Story .Teleporter Redesign .Lobby AI assistant (Not actual AI) .New Ending .Added Subtitles to Main characters voices within the simulation .Animated Main screen in simulation .Added trophies for endings and secret codes (displayed in the lobby user only) .Periodic announcements in lobby .Lobby tutorial .Laser grid quest line in lobby .Added Viktor video call for choices with Viktor on the phone .Christmas Decorations .Quest system outline .Rewrote badge handler code .And more!
Last updated by the developer 23 Apr 2026, 21:35 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 18 Aug 2026, 10:50 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.