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Better Brainrot? [6-7] 🧠🥀

Better Brainrot? [6-7] 🧠🥀

A Roblox experience owned by Osyriss Studios.

OtherENmeme quizbrainrotcomparison

Better Brainrot? [6-7] 🧠🥀 is an "other" genre Roblox experience created on 2025-04-15. The title has recorded 20,762,879 lifetime visits and 1,403,520 favorites. It maintains a 96% like percentage. Currently, zero users are playing the experience. The game focuses on comparing brainrot memes.

Description (written by the developer; not a statement by this register)

Which brainrot meme is better? Put your meme tastes to the test and see how your preferences stack up! 🧠 Choose between different brainrot memes ⚔️ Fight for your unhinged internet taste ⭐ Like the game + Join the group to receive the exclusive "Golden Claws" weapon & a unique chat tag! 🔔 Hit the bell to be notified when an update drops! Tags: Italian Brainrot, Skibidi, John Pork, Tung Tung Tung Sahur, Tralalero Tralala, Bobrito Bandito, Brr Brr Patapin, Bombardilo Croccodilo

Last updated by the developer 4 Dec 2025, 22:49 UTC.

0
playing (measured 10 Aug 2026, 13:52 UTC)
20,762,879
lifetime visits
96%
liked (37,595 👍 / 1,445 👎)
1,403,380
favourites (67.6 per 1k visits)
15 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 13:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
x2 Gems
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome12,253,731 · 100.0% win
Win a Round! · progression9,505,752 · 12.1% win
First Blood · other6,603,891 · 3.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9613 August 2026 — 96 % liked23 August 2026 — 96 % liked2 September 2026 — 96 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:5096no change
23 Aug 2026, 16:3596no change
13 Aug 2026, 16:3096first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.