Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Grand Alfheim [AFK CHAMBER]

Grand Alfheim [AFK CHAMBER]

A Roblox experience owned by Arise Productions!.

RoleplayENSword Art OnlineMMORPGPvPvE

Description (written by the developer; not a statement by this register)

Dive into Grand Alfheim, an immersive MMORPG inspired by Sword Art Online, currently in its testing phase. Explore vast, stunning landscapes and newly released race territories, each offering unique abilities and lore. Engage in thrilling PvE and PvP battles, forge alliances, and uncover the mysteries of Alfheim. Join us in shaping this adventure as we gather player feedback to create the ultimate experience your legend awaits. This is The only Official game, do not trust Impersonators! Platforms Supported: PC, Mobile, Console Key binds: F - Block Q - Dash M1 - Melee M2 - Feint R - Crit H - Spawn Mount V - Fly

Last updated by the developer 17 Apr 2025, 22:10 UTC.

0
playing (measured 14 Sept 2026, 03:06 UTC)
8,837
lifetime visits
79%
liked (94 👍 / 25 👎)
284
favourites (32.1 per 1k visits)
15 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Sept 2026, 03:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Early Access
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Holy War X Tester! · welcome7,028 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.