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Find the Birds 🦜 [56]

Find the Birds 🦜 [56]

A Roblox experience owned by 52 Cards.

AdventureENhidden objectcollectionleaderboard

Find the Birds 🦜 [56] is an adventure experience created on April 15, 2025. The game has accumulated 695,015 lifetime visits and 85,108 favorites. It currently has one player online. The experience holds a 98% like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

🦜 Welcome to Find The Birds Search through the map and collect cute birds! 🎮 How To Play: 🔎 Explore the maps to find all of the hidden birds 🏆 Find all birds the fastest for a spot on the leaderboard 🤝 Find birds with friends and meet new friends along the way! 🎒 Equip the birds you collect! 💬 If you want to suggest NEW birds post a message on the 52 Cards group wall.

Last updated by the developer 24 Jun 2026, 05:34 UTC.

1
playing (measured 10 Aug 2026, 14:05 UTC)
695,015
lifetime visits
98%
liked (3,926 👍 / 95 👎)
85,646
favourites (123.2 per 1k visits)
15 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
699 R$
Flying Cloud
499 R$
Fusion Coil
349 R$
Gravity Coil
249 R$
Speed Coil
199 R$
Grappling Hook
199 R$
VIP
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played Find the Birds! · welcome449,719 · 100.0% win
Found all Birds! · collection19,629 · 8.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9814 August 2026 — 98 % liked24 August 2026 — 98 % liked3 September 2026 — 98 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 20:3298no change
24 Aug 2026, 18:3398no change
14 Aug 2026, 18:3198first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.