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Stack & Solve 📦

Stack & Solve 📦

A Roblox experience owned by Ducki Games.

PuzzleENpuzzleplatformerbox stacking

Description (written by the developer; not a statement by this register)

📦 Welcome to Stack & Solve! 🧠 Use your brain to solve fun little puzzles 🧱 Place boxes, jump across, and reach the goal 🎯 Beat each level and get ready for the next challenge ⚠️ There’s a little twist waiting… can you figure it out? 🎮 Created by DuckiGamesDev & Sky_Fox7071 🙏 Special thanks to MrNejco 🚀 Jump in and start stacking thanks for playing!

Last updated by the developer 23 Jul 2026, 22:34 UTC.

0
playing (measured 11 Aug 2026, 00:31 UTC)
496,761
lifetime visits
48%
liked (206 👍 / 219 👎)
25,725
favourites (51.8 per 1k visits)
16 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gravity Coil
249 R$
Speed Coil
149 R$
Rainbow Box
149 R$
Black Hole Box
99 R$
VIP
99 R$
Rainbow Paint
49 R$
Paint
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome362,520 · 0.00% win
Reach stage #5 · progression270,392 · 0.00% win
Reach stage #10 · progression196,496 · 0.00% win
Reach stage #15 · progression144,050 · 0.00% win
Reach stage #2096,241 · 0.00% win
Reach stage #2564,556 · 0.00% win
Reach stage #30 · progression44,959 · 0.00% win
Complete the game! · progression29,750 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.