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[💰] c00lkidd обби

[💰] c00lkidd обби

A Roblox experience owned by Rashen Games.

ObbyRUc00lkiddforsakenadmin promise

The experience [💰] c00lkidd обби is an obby genre game created on 2025-04-16. It has accumulated 835,883 lifetime visits and 68,050 favorites. Currently, zero users are playing. The title holds a 90% like percentage. The description indicates the developer is @ZLOROC and includes tags related to forsaken and c00lkidd themes.

Description (written by the developer; not a statement by this register)

ДОБРО ПОЖАЛОВАТЬ В C00LKIDD OBBY!🩸 НАЖМИТЕ КНОПКУ ЛАЙКА, ЧТОБЫ ПОЛУЧИТЬ БЕСПЛАТНЫЙ АДМИН ИГРАЙТЕ С ДРУЗЬЯМИ🔥 ЭТА ИГРА ТОЛЬКО ДЛЯ ВЕСЕЛЬЯ 8)🎉 НАДЕЮСЬ, ВАМ ПОНРАВИЛОСЬ!<&%RI_NPARAM%&>😉 РАЗРАБОТЧИК: @ZLOROC Теги: forsaken, c00lkidd, 007n7, fun obby, obby, c00lkidd obby, easy obby, forsaken obby, classic obby, coolkid, c00lkid, c00lkidd forsaken форсакен кулкид новое форсакен сакен Forsaken c00lkid

Last updated by the developer 4 Dec 2025, 12:12 UTC.

0
playing (measured 10 Aug 2026, 21:04 UTC)
835,883
lifetime visits
90%
liked (2,943 👍 / 329 👎)
68,050
favourites (81.4 per 1k visits)
16 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sap
3,793 R$
ADMIN [MEGA OP]
666 R$
VIP[OP]
200 R$
Magic carpet
35 R$
Super Coil
20 R$
Donation 3
10 R$
Donation 2
5 R$
Donation 1
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME TO C00lkidd obby · welcome277,146
END OF c00lkidd OBBY · progression50,835

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.