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Ruminate

Ruminate

A Roblox experience owned by Studio Sortilège.

HorrorENhorrorpsychologicalinspired-by-p-t

Description (written by the developer; not a statement by this register)

One hallway. Infinite fear. For the best experience, we recommend playing with graphics set to maximum. ⚠️ Contains loud sounds, jumpscares, and flashing lights. VA : @Wik250 ; @mxtalyx Inspired by "Silent Hills P.T.", by Hideo Kojima, "DOORS" by LSPLASH, "Pressure" by Urbanshade, "Grace" by The Fartering Few, "EXP: War Trauma" by Cortez Productions.

Last updated by the developer 9 Aug 2026, 01:23 UTC.

0
playing (measured 17 Aug 2026, 10:17 UTC)
277
lifetime visits
86%
liked (12 👍 / 2 👎)
12
favourites (43.3 per 1k visits)
16 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 10:170first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Met a Developer. · other10 · 0.00% win
The First Step. · welcome0 · 0.00% win
Mnemosyne's Mercy · other0 · 0.00% win
Donator · other0 · 0.00% win
Thanatos Triumph · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

868786.522 August 2026 — 86 % liked2 September 2026 — 87 % liked13 September 2026 — 86 % liked22 August 202613 September 2026
3 measurements spanning 22 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Sept 2026, 09:0586-1
2 Sept 2026, 06:0887+1
22 Aug 2026, 19:0586first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.