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Paint Simulator [NEW]

Paint Simulator [NEW]

A Roblox experience owned by Just More Games.

SimulatorENspray paintcreative drawingsimulator

Paint Simulator [NEW] is a simulator experience created on 2025-04-16. It has recorded 2,919,099 lifetime visits and 147,896 favorites. The current like percentage stands at 68. Zero users are playing at this time. The game falls under the simulator genre.

Description (written by the developer; not a statement by this register)

Spray paint whatever you want, anytime you want! 🎨 Like + Favorite for a GOLD Spray Paint! 👍 JOIN THE GROUP FOR A FREE SWORD and MORE! ⚔ All Credits to spray paint deluxe and spray paint simulator! 🔥 Tags: Spray, Paint, Update, Creative, Draw, Simulator, Painting

Last updated by the developer 17 Dec 2025, 17:04 UTC.

0
playing (measured 11 Aug 2026, 09:32 UTC)
2,919,099
lifetime visits
68%
liked (423 👍 / 195 👎)
147,892
favourites (50.7 per 1k visits)
16 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Neon Paint
139 R$
Rainbow Paint
139 R$
House
99 R$
Bigger Spray
99 R$
Reflective Paint
89 R$
Paint Layers
89 R$
Climb Power
69 R$
Admin!!
49 R$
Paint Bucket
29 R$
Slap Hand
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,807,566 · 85.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.