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Banished

Banished

A Roblox experience owned by Up2Par.

HorrorENasymmetrical multiplayerhorrorinsanity theme

Description (written by the developer; not a statement by this register)

Some of them dragged here by someone of authority, some of them dragged here by an automated system... Their reasons are all different, but as long as they have a common enemy, that doesn't matter. Eventually, they will all fall victim to insanity, or a victim of insanity. Which will it be? An asymmetrical "horror" game inspired by the following: Forsaken, Die of Death, Pwned by 14:00, Corrupted Crossroads, and BIAST. It's not the best... but it will suffice. THE GAME HAS BEEN RELEASED!!! (probably dont play if epileptic btw) Controls Sprint: Shift/L2 Shift Lock: Ctrl/L3 Ability 1: Q/R1 Ability 2: E/B Ability 3: R/A Interact: F/X

Last updated by the developer 12 Aug 2026, 20:31 UTC.

0
playing (measured 13 Aug 2026, 00:03 UTC)
4,398
lifetime visits
81%
liked (51 👍 / 12 👎)
102
favourites (23.2 per 1k visits)
16 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 00:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

somebody told me to make this
4,285 R$
VIP
450 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Iteration "CR0WN" · other1,106 · 50.0% win
SUPERBLIND!!! · other13 · 0.00% win
CONTAINED THE TEA · other13 · 0.00% win
Destruction · progression12 · 16.7% win
LUCK IS AT MY SIDE!!! · other9 · 0.00% win
Iteration "GRAV1TY" · other7 · 0.00% win
I can't believe it! I really won! · progression7 · 0.00% win
Ice Enthusiast · progression4 · 0.00% win
IMMINENTI M0RTIS EST · progression4 · 0.00% win
A Gift For You! · other4 · 0.00% win
Natural Disaster Survival · progression3 · 16.7% win
Vehicular Maxslaughter · other2 · 0.00% win
The Summoning · other2 · 0.00% win
I'm Feeling Lucky · progression2 · 0.00% win
The 13th Quest · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

818281.518 August 2026 — 82 % liked28 August 2026 — 81 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 01:3281-1
18 Aug 2026, 01:3182first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.