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Brainrot Battlefield [SEASON 2]

Brainrot Battlefield [SEASON 2]

A Roblox experience owned by JEDF -> BRAINROT!.

Fighting & PvPENmeme charactersteam battleseasonal event

Brainrot Battlefield [SEASON 2] is a fighting-pvp experience created on 2025-04-17. It currently has 53 players and 20,328,813 lifetime visits. The game holds 9,943 favorites and maintains a 95% like percentage.

Description (written by the developer; not a statement by this register)

Brainrot Battlefield [ v2 ] 🎉 Battle between your favorite ITALIAN BRAINROT characters and MORE! 🚩 Choose your side! ⚔️ Defend your brainrot with all you've got! 👍 Like and join the group for updated brainrot! [How to Play!] Hop into the portal and choose between two iconic brainrots! Battle with your team to reach victory! RNG Red vs Blue Battles with Tung Tung Tung Sahur, Tralalero Tralala, Bombardiro Crocodilo, Tsunami, Lirili Larila, 67, MUSTARD, Brr Brr Patapim , and much more!

Last updated by the developer 14 Mar 2026, 05:05 UTC.

53
playing (measured 10 Aug 2026, 16:01 UTC)
20,328,813
lifetime visits
95%
liked (10,439 👍 / 604 👎)
10,053
favourites (0.5 per 1k visits)
17 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:0131first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9513 August 2026 — 95 % liked23 August 2026 — 95 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:3895no change
13 Aug 2026, 16:3495first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.