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💸 PLS DONATE W

💸 PLS DONATE W

A Roblox experience owned by Grouse Community.

Social & hangoutENsocial simulationeconomyroleplay

Description (written by the developer; not a statement by this register)

💸 PLS DONATE W is a game where you can raise Fake Robux or donate to others! Create your gamepasses and claim a stand today to start earning Robux! Your items (clothing, gamepasses, etc) for sale will automagically appear on your stand! .. ⚠️ Donations are done through clothing and gamepass sales. The Robux shown in-game is the price at the time of sale. The Robux you receive may be less due to Roblox taxes .... ⭐ Please consider liking and favoriting the game for more updates, also join the Grouse Community group for future perks! https://www.roblox.com/communities/35977550/Grouse-Community#!/about ....

Last updated by the developer 2 Apr 2026, 05:40 UTC.

0
playing (measured 12 Aug 2026, 11:35 UTC)
6,787
lifetime visits
97%
liked (63 👍 / 2 👎)
68
favourites (10.0 per 1k visits)
17 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 11:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2.5 billion
700 R$
1 billion
500 R$
PHOINEX?
369 R$
100million
300 R$
1
200 R$
10 million
100 R$
5 million
50 R$
VIP
29 R$
1million
10 R$
cloak
5 R$
5 mahis
5 R$
GolfCart
3 R$
Donate Sign
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Join Up · welcome0 · 0.00% win
Meet the Owner · other0 · 0.00% win
Welcome ! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.