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Clock In

Clock In

A Roblox experience owned by Focas Games.

HorrorENhorrorsurvivaltime mechanics

Description (written by the developer; not a statement by this register)

🕰️ A world ruled by the clock, where time chooses our fate. The clock runs backwards to show what has already happened. Play by your role and run away from the possessed. 🔮Unlock exclusive rewards by picking up gears and winning rounds. 🐻 Join the Group and leave your Feedback: https://www.roblox.com/groups/6419285

Last updated by the developer 16 May 2025, 15:17 UTC.

0
playing (measured 10 Aug 2026, 15:31 UTC)
73,995
lifetime visits
70%
liked (175 👍 / 74 👎)
3,271
favourites (44.2 per 1k visits)
17 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Visitor · welcome61,379 · 0.00% win
Early Tester · other61,361 · 0.00% win
100 Kills · progression9 · 0.00% win
50 Wins · progression6 · 0.00% win
100 Wins · progression4 · 0.00% win
1,000 Kills · progression1 · 0.00% win
50 Spells · collection1 · 0.00% win
10,000 Kills · progression0 · 0.00% win
20,000 Gears · other0 · 0.00% win
1,000 Wins · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.