SHOWTIME (UPDATE!)
A Roblox experience owned by Fuzzzz Studios.
Description (written by the developer; not a statement by this register)
🔥 WELCOME TO SHOWTIME! 🔥 This is the MOST PROFESSIONAL Gameshow On Roblox! ❌ Survive 6 Absurd Minigames without getting Incinerated, Turned inside Out, Ground-Up, Drowned, or Blended. 👍✅ If you make it that far, face the final boss and prove your TRUE SKILL. 🏃💨💩 This game is best played with friends, so pull along some victims and enjoy the mess together! 🤼🪦😈 And no, I’m not nerfing the Gamepasses. 👍 -- NEW UPDATE ADDED MINIGAME MUTATORS -- tags: minigames party games funny multiplayer chaos comedy gameshow obby challenge random events survival Bossfight round based fast paced action intense goofy humor troll game skill game, reflexes dodge run parkour adventure competitive game night family friendly fun with friends . --inspired by play or die, hell's kitchen, and doors. join the group so we can get 100 members before Christmas!
Last updated by the developer 2 Jan 2026, 20:14 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 26 Sept 2026, 07:01 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.