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Italian brainrot training

Italian brainrot training

A Roblox experience owned by Italian brainrot racing.

MinigamesITbrainrottrainingspeed

Italian brainrot training is a minigames experience created on 2025-04-18. The game has recorded 2,327,641 lifetime visits and 40,778 favorites. Currently, zero users are playing. The title holds a 98% like percentage based on user ratings. No additional metrics are provided in the source data.

Description (written by the developer; not a statement by this register)

Welcome to Italian Brainrot Training! 🏃Speed through wild training challenges🏃 🦈Unlock cool power-ups 🦈 💯Beat your best scores💯 🇮🇹A mix of fun, humor, and Italian flair🇮🇹 Join our group and like our game plz!

Last updated by the developer 10 Apr 2026, 07:04 UTC.

0
playing (measured 10 Aug 2026, 15:06 UTC)
2,327,641
lifetime visits
98%
liked (5,226 👍 / 114 👎)
40,771
favourites (17.5 per 1k visits)
18 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

UAV1
999 R$
Bike5
999 R$
LimitedPet4
399 R$
Trainer4
199 R$
Bike4
199 R$
LimitedPet3
99 R$
Trainer3
99 R$
Bike3
99 R$
Bike2
69 R$
Trainer2
69 R$
LimitedPet2
49 R$
Trainer1
29 R$
HatchLuck
19 R$
StarterPack
9 R$
LimitedPet1
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9814 August 2026 — 98 % liked3 September 2026 — 98 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 11:0598no change
14 Aug 2026, 08:0698first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.