Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
レガシー版 [My Himitsu - Legacy]

レガシー版 [My Himitsu - Legacy]

A Roblox experience owned by TACHYON*.

Last updated by the developer 28 Jun 2026, 13:13 UTC.

0
playing (measured 11 Aug 2026, 23:51 UTC)
2,601
lifetime visits
93%
liked (13 👍 / 1 👎)
30
favourites (11.5 per 1k visits)
18 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 23:510first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Secret 2 · secret231 · 0.00% win
Secret 7 · secret132 · 0.00% win
? · other127 · 53.3% win
Secret 12 · secret111 · 26.7% win
Secret 14 · secret89 · 0.00% win
Secret 8 · secret75 · 26.7% win
Secret 3 · secret42 · 0.00% win
Secret 1 · secret38 · 0.00% win
Secret 5 · secret38 · 0.00% win
Secret 4 · secret24 · 0.00% win
Secret 1019 · 0.00% win
Secret 6 · secret17 · 0.00% win
Secret 9 · secret15 · 0.00% win
Secret 11 · secret14 · 0.00% win
Secret 13 · secret5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

929392.518 August 2026 — 92 % liked28 August 2026 — 93 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 14:2093+1
18 Aug 2026, 14:0792first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.