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[BETA LIFT] Vigevani RP Faith Game

[BETA LIFT] Vigevani RP Faith Game

A Roblox experience owned by MegaGames17.

RoleplayENYouTuber IPRoleplayExploration

Description (written by the developer; not a statement by this register)

Welcome to the Vigevani RP 🏡 Faith Game Remake! In this game 🎮 you will be able to explore the house 🏡 of the famous YouTuber named Fede Vigevani, use characters like Fede, Alpha, Beta, Omega and more We want a community of this game clean and roleplayer, if you don't like roleplay you can explore the map or maybe look for bugs. Join my Roblox group that is in the first group in my profile, where it currently has 116 members, leave suggestions and we will look at it to add it! Enjoy the game 🎮 and welcome! Available Zones and Next Zones: 🏡HOUSE OF FAITH (Already) 🏡TOMMY'S HOUSE (Already) 🏡YELLOW HOUSE (Already) SOTANO 6 (Now Available) 🕒ALFA SONATA (recently added) 🏰ALFA CASTLE (After the Alpha Attic)

Last updated by the developer 29 Mar 2026, 09:38 UTC.

0
playing (measured 12 Aug 2026, 10:20 UTC)
98,028
lifetime visits
75%
liked (9 👍 / 3 👎)
52
favourites (0.5 per 1k visits)
18 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 10:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Reventar casa de Fede
50 R$
Donación Grande
30 R$
Prender fuego casa de Fede
20 R$
Donación Mediana
15 R$
Donación pequeña
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome5,380
Meet the Creator! · welcome26

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.