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Codename: Redux

Codename: Redux

A Roblox experience owned by blooply.

SurvivalENasymmetrical1v8survival

Codename: Redux is a survival game created on 2025-04-18. It records 57,750,561 lifetime visits and 113,724 favorites. Currently, 874 users are playing. The experience holds a 79% like percentage. The genre is classified as survival.

Description (written by the developer; not a statement by this register)

Asymmetrical 1v8 PVP survival game. Notes: - You can appeal any restrictions on our community server. - For the full experience, we recommend checking out the original game. - Join our group to get a 25% XP boost! Inspired by: Forsaken, Die of Death

Last updated by the developer 3 Oct 2026, 18:42 UTC.

460
playing (measured 6 Oct 2026, 00:50 UTC)
60,521,983
lifetime visits
78%
liked (36,984 👍 / 10,141 👎)
118,331
favourites (2.0 per 1k visits)
18 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2791,026652.546015 September 20266 October 2026
500 measurements spanning 21 days, net +84. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 167–1,138 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
6 Oct 2026, 00:50460+96
5 Oct 2026, 23:50364+85
5 Oct 2026, 22:50279-114
5 Oct 2026, 21:50393+46
5 Oct 2026, 20:50347-2
5 Oct 2026, 19:50349-5
5 Oct 2026, 18:50354-20
5 Oct 2026, 17:50374-17
5 Oct 2026, 16:50391-28
5 Oct 2026, 15:50419-11
5 Oct 2026, 14:50430-98
5 Oct 2026, 13:50528-20
5 Oct 2026, 12:50548+76
5 Oct 2026, 11:50472+41
5 Oct 2026, 10:50431+21
5 Oct 2026, 09:50410+42
5 Oct 2026, 08:50368+28
5 Oct 2026, 07:50340-38
5 Oct 2026, 06:50378+23
5 Oct 2026, 05:50355first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

TowerBattlesification · other7,404,704 · 49.3% win
TowerBattlesification [OLD] · other945,065 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

787978.521 August 20266 October 2026
1076 measurements spanning 45 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–79 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1076
Measured (UTC)% likedChange
6 Oct 2026, 00:5078no change
5 Oct 2026, 23:5078no change
5 Oct 2026, 22:5078no change
5 Oct 2026, 21:5078no change
5 Oct 2026, 20:5078no change
5 Oct 2026, 19:5078no change
5 Oct 2026, 18:5078no change
5 Oct 2026, 17:5078no change
5 Oct 2026, 16:5078no change
5 Oct 2026, 15:5078no change
5 Oct 2026, 14:5078no change
5 Oct 2026, 13:5078no change
5 Oct 2026, 12:5078no change
5 Oct 2026, 11:5078no change
5 Oct 2026, 10:5078no change
5 Oct 2026, 09:5078no change
5 Oct 2026, 08:5078no change
5 Oct 2026, 07:5078no change
5 Oct 2026, 06:5078no change
5 Oct 2026, 05:5078first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.