[NEW]👨🔬🔬Laboratory Tycoon!
A Roblox experience owned by RHUB.
TycoonENchemistrymanagementrebirth
Description (written by the developer; not a statement by this register)
Welcome to Chemistry Tycoon! Build and manage your very own chemical lab. Enjoy: 🔓 Redeem codes to get rewards: GEMS, FREE, MONEY, WELCOME, 500PLAYERS, THANKYOU 🎁 NEW CODES! 5000VISITS, 100FAV 🕹️ Controls: SHIFT to run. 🏗️ Construct and upgrade your lab. 💾 Auto-saving progress. 🔁 Rebirth system to progress faster. 🏆 Player leaderboard to compete for the top spot. 🎁 Free rewards. 🎟️ Special passes with exclusive perks. 🔓 Redeem codes for rewards: GEMS, FREE, MONEY, WELCOME 🌠 PREMIUM players get a 35% bonus! 🤗 Playing with friends gives everyone bonuses! (10% per friend) Become the most powerful chemical tycoon! 🫂 Join our group and stay up to date with the latest news! https://www.roblox.com/es/communities/33724390/RHUB TAGS: Tycoon, Chemistry, Laboratory, Laboratory Game, Science, Experiments, Chemical Industry, Management, Simulation, Fun Science, Management Game,, Chemist, Simulator, Scientific Adventure, Chemical Empire, Chemistry Tycoon
Last updated by the developer 27 Nov 2025, 18:24 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 21:08 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 25 Aug 2026, 01:32 | 90 | no change |
| 15 Aug 2026, 01:16 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.