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🌌 [RIFTMAS] Project: Riftlock ⚔️

🌌 [RIFTMAS] Project: Riftlock ⚔️

A Roblox experience owned by [ PALEOFORGE ].

SurvivalENwave survivalco-op PvEweapon upgrade

Description (written by the developer; not a statement by this register)

👍 Like the game & join the Paleoforge group for a FREE Spear! 💥 Unlock reward codes at 500, 750 & 1,000 Likes! ⭐ Premium Players earn 10% bonus Gold per wave The Rift is breaking. Project: Riftlock is a co-op wave survival game where you fight to survive as reality collapses around you. - Battle against relentless enemy waves in intense PvE combat - Wield dozens of unique weapons - swords, magic staffs, firearms, and more - Equip and upgrade accessories to build your perfect loadout - Play solo or team up with others to survive each wave - Face dynamic disasters like tornados, meteor showers, and solar eclipses 🛠️ Currently in active beta with frequent updates and balance changes Will you survive the Rift?

Last updated by the developer 10 Aug 2026, 23:57 UTC.

0
playing (measured 11 Aug 2026, 09:07 UTC)
150,639
lifetime visits
84%
liked (759 👍 / 145 👎)
2,524
favourites (16.8 per 1k visits)
19 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 09:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Big Donation 💰
499 R$
VIP Pass 💼
449 R$
Small Donation 💵
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🌟 Welcome to Project: Riftlock · welcome26,929 · 0.00% win
🪓 Epsilon Survivor · progression4,940 · 0.00% win
☄️ Alpha Operative · other822 · 0.00% win
☀️Risen Warrior · other550 · 0.00% win
🐉 Extinction Bringer · other327 · 0.00% win
🌲 Beast Hunter · other41 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8415 August 2026 — 84 % liked25 August 2026 — 84 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 07:2284no change
15 Aug 2026, 07:2184first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.