Zombie Simulator [Pre-Alpha]
A Roblox experience owned by Zombie Simulator™.
SimulatorENzombiearmy buildingsimulator
Description (written by the developer; not a statement by this register)
🧟 The goal of this game is to gain the biggest zombie army in the world! From collecting zomburgers to fighting others this game is action packed fun! Collect zombies by hitting the zombie eggs with your pitchfork and cracking them open, the more zombies you get the bigger the fights! You can also upgrade yourself, and your zombies by finding zomburgers which will give you XP boosts in order for you to level up! 👍 We spent several sleepless weeks on this game so a like would be highly appreciated! ❌ Any bugs or errors let us know through via message to "Moyfe" Some developers I would like to mention: Ke_vyn - Head developer & co-founder Ijacobness - Builder
Last updated by the developer 13 Apr 2022, 18:05 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 28 Aug 2026, 00:35 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.