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Hatchlandia (Beach Event)

Hatchlandia (Beach Event)

A Roblox experience owned by RoMechanix.

SimulatorENPet CollectionRebirth MechanicZone Unlocking

Description (written by the developer; not a statement by this register)

Welcome to Hatchlandia! 🐣 Hatch eggs to collect powerful pets ⬆️ Use pets to boost your multipliers and earn more! 🔓 Unlock new zones to explore and grow stronger ♻️ Rebirth to earn gems and unlock special boosts! Tags: Simulator, Fun, Colorful, Rebirth, Pets, Collect, Simulator, Upgrades, Petsim, Cute

Last updated by the developer 10 Aug 2026, 09:20 UTC.

0
playing (measured 14 Aug 2026, 17:53 UTC)
15,632
lifetime visits
77%
liked (54 👍 / 16 👎)
125
favourites (8.0 per 1k visits)
19 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 17:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Gold
200 R$
+500 Storage
99 R$
2x Luck
40 R$
Auto Hatch
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Hatchlandia · welcome13,008 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

767776.516 August 2026 — 76 % liked25 September 2026 — 77 % liked5 October 2026 — 77 % liked16 August 20265 October 2026
3 measurements spanning 50 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
5 Oct 2026, 17:5277no change
25 Sept 2026, 17:5277+1
16 Aug 2026, 17:1976first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.