Club Carousel 🔊 18+ [Early Access]
A Roblox experience owned by PartyHardy.
HorrorENhorrorabandoned theme parkexploration
Description (written by the developer; not a statement by this register)
🎠 Club Carousel: The Abandoned Theme Park 🎡 The park gates have creaked open once again… but the carnival grounds aren't what it used to be. Once filled with laughter and light, it now sits frozen in time! ✨ Things to do: 🎠 Party, dance, and chill with friends in the glowing Carousel Club 🎢 Ride the abandoned attractions that somehow still run 🔦 Explore the park to uncover each character’s fate and Nearl’s twisted legacy 🌕 Experience a world where fun meets fear — and the show never truly ended 🎪 Welcome to Club Carousel. The carnival’s over… but the music still plays. [EXPERIENCE CONTAINS FLASHING/FLICKERING LIGHTS!]
Last updated by the developer 31 Jul 2026, 21:39 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Aug 2026, 16:02 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 1 Sept 2026, 16:02 | 92 | no change |
| 22 Aug 2026, 16:02 | 92 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.