Dysmorphophobia: (Early Pre-Alpha)
A Roblox experience owned by Team Psychogenesis.
HorrorENFPSSci-fi HorrorEarly Access
Description (written by the developer; not a statement by this register)
Welcome to Dysmorphophobia... Story: You wake up within a containment cell. Not remembering much of who you were. Masked figures, behind tinted glass, promising you your freedom. With no choice, you follow through with their experiment... Gameplay Genre: -Adventure -Sci-fi -Survival -Horror -Action -FPS Unique Controls: -Crouch (B, O, or CTRL) -Gun Hold Down (UP D-PAD or E) -Gun Reload (X, Square, or R) Credits: -ramli1 (Most Music) -krotoware (Scripter) -dovahkiin1o1 (Map/Models/Animations) -Maximum_ADHD (Realism Script) -Cry of Fear (Some Sounds) -FE Gun Kit Update FYI: (See Roadmap) -Map is planned to be expanded upon. -Gun script will be switched to a new one in a future playtest. -Some features you see may be placeholder content. -Roadmap provided within the "Social Link" below. "This is the start to a greater experiment..."
Last updated by the developer 22 Mar 2026, 00:17 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 19 Aug 2026, 09:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.