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(New🌟) Mushroom Incremental 🍄

(New🌟) Mushroom Incremental 🍄

A Roblox experience owned by Uniquely Play.

SimulatorENincrementalidlemushroom

Description (written by the developer; not a statement by this register)

Welcome to Mushroom Incremental 🍄 🍄 Collect mushrooms 🏡 Upgrade your plot and unlock new features 💎 Buy powerful Runes for permanent boosts 📈 Optimize your strategy and watch your mushroom empire grow! Like+Follow for my updates! Weekly updates!📅 Credits💫 💻Scripting/Programing by policedii @policedii 🛠️Building + Modeling by DarkBlueMan @DarkBlueManDev 💥Effects by DarkBlueMan @DarkBlueManDev 🖼️Gui by DarkBlueMan @DarkBlueManDev inspired by Apple Incremental! 🍎 , Flower Incremental And Career Incremental 💼

Last updated by the developer 10 Aug 2026, 00:09 UTC.

0
playing (measured 22 Aug 2026, 13:33 UTC)
508
lifetime visits
75%
liked (12 👍 / 4 👎)
7
favourites (13.8 per 1k visits)
19 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 13:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X Rune Luck
499 R$
2X More Mushrooms
399 R$
2X M.Points
299 R$
1.5X EXP
249 R$
Auto Farm
149 R$
1.5X Movement Speed
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome178 · 0.00% win
First Mushroom Collected · collection153 · 0.00% win
Level 10 · progression10 · 0.00% win
Level 100 · progression4 · 0.00% win
Level 50 · progression4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.