Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
NPC troll pinning tower

NPC troll pinning tower

A Roblox experience owned by Supercraftblast Studios.

MinigamesENtroll gameraceobstacle

NPC troll pinning tower is a minigame created on 2025-04-19. It has 2,228,315 lifetime visits and 7,728 favorites. The experience holds a 96% like percentage. Currently, zero users are playing. The game involves outrunning an NPC rival to a button. Players may also encounter trolling from others. The experience draws inspiration from Troll A Pinning Tower 2.

Description (written by the developer; not a statement by this register)

Outrun the NPC in a race! Your NPC wants to beat you to the button and to the end! — don’t let it happen! Outsmart, outrun, and out-troll your rival before they beat you! 🎥 Want to be famous? Upload 2 YouTube Shorts with 100K+ views featuring NPC troll pinning tower and you’ll earn the exclusive Content Creator title in-game! AND DONT FORGET! Watch out for players trolling you aswell 👀 Inspired by the chaotic fun of: Troll A Pinning Tower 2!

Last updated by the developer 14 Dec 2025, 23:57 UTC.

0
playing (measured 10 Aug 2026, 14:50 UTC)
2,228,315
lifetime visits
96%
liked (17,452 👍 / 772 👎)
7,727
favourites (3.5 per 1k visits)
19 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin 🛠️
1,499 R$
Rainbow Carpet
399 R$
Giant Slap Hand
299 R$
Donation
99 R$
Slap Hand (OP)
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,168,539 · 100.0% win
This is new... · welcome529,276 · 0.00% win
What Did You Just Find?.... · secret242,395 · 0.00% win
You beat the obby! · progression35,157 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9614 August 2026 — 96 % liked24 August 2026 — 96 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 08:3396no change
14 Aug 2026, 08:3396first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.