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Tunnels of Chaos and Pain

Tunnels of Chaos and Pain

A Roblox experience owned by die hole.

SimulatorENpain simulatorchaosshark mechanic

Description (written by the developer; not a statement by this register)

You will not win you noob (hahahaha) whole point of this game is to feel pain, and some chaos along the way or something like that also WARNING: do not kill the shark....

Last updated by the developer 2 May 2026, 19:35 UTC.

0
playing (measured 8 Sept 2026, 19:30 UTC)
2,720
lifetime visits
62%
liked (13 👍 / 8 👎)
9
favourites (3.3 per 1k visits)
19 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
8 Sept 2026, 19:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

airstrike
5,000 R$
Missile RPG
1,150 R$
Balloons
1,000 R$
God slaper
700 R$
Flare Gun
400 R$
Speed Coil
250 R$
Push
200 R$
Regen Coil
100 R$
Boombox
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Win · progression3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.