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[💀] IMPOSSIBLE OBBY

[💀] IMPOSSIBLE OBBY

A Roblox experience owned by Brisk Creations.

ObbyENetohjtohhardcore platforming

[💀] IMPOSSIBLE OBBY is an obby experience created on 2025-04-20. The game has recorded 5,461,794 lifetime visits and 107,324 favorites. Currently, zero players are active. The experience holds a 45% like percentage. No specific size metrics are provided in the data.

Description (written by the developer; not a statement by this register)

✨ Welcome to the IMPOSSIBLE OBBY! This isn’t your average obby… Only the strongest and most skilled players survive past Stage 50 😤 Can YOU conquer every level and prove your part of the 0.001% who can actually finish it? 💪🔥 ⭐ Like and favorite if you're up for the challenge — it really helps! 👍 🔨 Every level has been tested — it's 100% possible… even if it feels impossible 😵 📝 Your progress saves automatically, so don’t stress if you need a break! 💀 Press R to reset your character faster if you get stuck or fall into the void! ❗ Inspired by the hardest obbies on Roblox — but this one turns it up to MAX 🔥 Will YOU make it to the end, or rage quit like the rest? 💀👀 tags: impossible obby, etoh, jtoh, tower of hell.

Last updated by the developer 6 Aug 2026, 00:48 UTC.

0
playing (measured 10 Aug 2026, 19:48 UTC)
5,461,794
lifetime visits
45%
liked (1,158 👍 / 1,423 👎)
107,237
favourites (19.6 per 1k visits)
20 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
299 R$
Rainbow Carpet
199 R$
Sword
100 R$
Rocket Launcher
100 R$
Laser Gun
100 R$
Thanos Glove
100 R$
V.I.P
99 R$
Boombox
75 R$
Slap Hand
67 R$
Gravity Coil
55 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Impossible Difficulty Chart Obby!2,964,441 · 0.00% win
You reached stage 25! · progression1,662,749 · 0.00% win
You reached stage 50! · progression898,169 · 0.00% win
You reached stage 100! · progression22,579 · 0.00% win
You met Mas! · other2,336 · 0.00% win
You met kat! · other1,912 · 0.00% win
You met Lucas! · social249 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4514 August 2026 — 45 % liked13 September 2026 — 45 % liked23 October 2026 — 45 % liked14 August 202623 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–46 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 01:0345no change
13 Sept 2026, 01:0045no change
14 Aug 2026, 00:5145first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.