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🚒 Firefighters!

🚒 Firefighters!

A Roblox experience owned by Rainfall Studios ™.

SimulatorENfirefightercity rescuesimulator

🚒 Firefighters! is a simulator experience created on 2018-08-02. It currently has 3,663 players. The game has accumulated 237,708,032 lifetime visits and 440,275 favorites. It holds an 82% like percentage. The description highlights firefighting tasks within a city setting.

Description (written by the developer; not a statement by this register)

Where are the heroes in real life? Here they are! Become a Firefighter, risk your Life, be a Hero! Go to buildings that are about to fall, extinguish the fire, and save as many citizens as you can before it's too late. 👍 Thumb up for more updates!🔥 Tags: Simulator, Fireman, Fireguard, Fire, City, RPG, Citizens, Training, Fun.

Last updated by the developer 28 Aug 2026, 06:19 UTC.

2,360
playing (measured 3 Sept 2026, 13:50 UTC)
243,151,771
lifetime visits
82%
liked (77,241 👍 / 17,025 👎)
451,808
favourites (1.9 per 1k visits)
2 August 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9924,6722,8322,36010 August 20263 September 2026
304 measurements spanning 24 days, net -1,628. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 440–5,224 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 304
Measured (UTC)PlayersChange
3 Sept 2026, 13:502,360+41
3 Sept 2026, 12:502,319+114
3 Sept 2026, 11:502,205+776
3 Sept 2026, 07:501,429-64
3 Sept 2026, 06:501,493+97
3 Sept 2026, 05:501,396-7
3 Sept 2026, 04:501,403+86
3 Sept 2026, 03:501,317+73
3 Sept 2026, 02:501,244+48
3 Sept 2026, 01:501,196-25
3 Sept 2026, 00:501,221-233
2 Sept 2026, 23:501,454-58
2 Sept 2026, 22:501,512+170
2 Sept 2026, 21:501,342+107
2 Sept 2026, 20:501,235-133
2 Sept 2026, 19:501,368-274
2 Sept 2026, 18:501,642-281
2 Sept 2026, 17:501,923-135
2 Sept 2026, 16:502,058-439
2 Sept 2026, 15:502,497first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P.
399 R$
Infinite Fuel
349 R$
Dalmatian
200 R$
Helicopter
199 R$
Grapple Hook
149 R$
Truck Ladder
119 R$
Sprint
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Saving the day · other1,368,592 · 0.50% win
Fire Extinguisher · other1,224,564 · 4.2% win
Veteran · other580,512 · 0.70% win
Super Hero · other518,238 · 0.20% win
Hero of the City · other391,116 · 0.50% win
High Level · progression247,169 · 0.40% win
Complete all Obbies · progression2,440 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8221 August 20263 September 2026
304 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 304
Measured (UTC)% likedChange
3 Sept 2026, 13:5082no change
3 Sept 2026, 12:5082no change
3 Sept 2026, 11:5082no change
3 Sept 2026, 07:5082no change
3 Sept 2026, 06:5082no change
3 Sept 2026, 05:5082no change
3 Sept 2026, 04:5082no change
3 Sept 2026, 03:5082no change
3 Sept 2026, 02:5082no change
3 Sept 2026, 01:5082no change
3 Sept 2026, 00:5082no change
2 Sept 2026, 23:5082no change
2 Sept 2026, 22:5082no change
2 Sept 2026, 21:5082no change
2 Sept 2026, 20:5082no change
2 Sept 2026, 19:5082no change
2 Sept 2026, 18:5082no change
2 Sept 2026, 17:5082no change
2 Sept 2026, 16:5082no change
2 Sept 2026, 15:5082first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.