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Away from Exit

Away from Exit

A Roblox experience owned by Moon Studios Creations.

AdventureENescape roomhorrornarrative

Description (written by the developer; not a statement by this register)

Trapped, and finally remembered who you are 🖥 Half or higher graphics for better lighting ⚠️ Game still in DEVELOPMENT, expect BUGS 🗑️ The in-game data MAY BE DELETED, and INCONSISTENCIES MAY OCCUR Away from Exit is a dynamic, exploration-focused escape game where every player experiences something unique. Each round takes place in a randomly generated map, and players are tasked with finding a way out. But the exit isn't always just a door sometimes, it's a decision. Sometimes, it's a memory echoing from the past. The events you encounter, the actions you take, and the environment around you may slowly help you confront forgotten truths. Will you race others, or choose to work together? Will you rush to escape, or stop to figure out why you're even here? Each game brings you a step closer to yourself. Until you truly escape. 👤 Main developer: DevamiGelecek 🗺 Map organization: TREymen100 🧪 Tester: TEC_TEECCOO

Last updated by the developer 26 Mar 2026, 17:02 UTC.

0
playing (measured 8 Sept 2026, 11:01 UTC)
1,488
lifetime visits
100%
liked (6 👍 / 0 👎)
3
favourites (2.0 per 1k visits)
20 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
8 Sept 2026, 11:010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Early Witness · other51 · 0.00% win
Trapped · other48 · 0.00% win
Testshot · other29 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.