Luck Simulator: REBORN
A Roblox experience owned by Luck Simulator: REBORN.
SimulatorENsimulatorupgradecity exploration
Description (written by the developer; not a statement by this register)
Luck Simulator has been reborn, and is now better than ever. In this game. The goal is to reach luck 100. Buy upgrades, unlock features and explore the city along the way. This game is in alpha. Expect lots of features and mechanics to be added over time. Inspired by MikkelDevs's luck simulator.
Last updated by the developer 28 Jan 2026, 18:13 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 22 Aug 2026, 09:21 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 1 Sept 2026, 09:22 | 88 | +1 |
| 22 Aug 2026, 09:22 | 87 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.