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Merge brainrot and sell🦈🏏

Merge brainrot and sell🦈🏏

A Roblox experience owned by Master Builders Hub.

SimulatorENbrainrot memesmerge mechanicsimulator

Merge brainrot and sell🦈🏏 is a simulator experience created on 2025-04-21. The game has recorded 771,297 lifetime visits and 1,043 favorites. Currently, zero players are active. The title holds a 93% positive rating. It features mechanics involving merging Italian brainrot characters and selling them for currency.

Description (written by the developer; not a statement by this register)

Welcome to Merge brainrot and sell🦈🏏 Merge different types of Italian Brainrots 🦈Collect materials to merge brainrots 💰 Sell those brainrots for money! 🏏Unlock new brainrots PREMIUM Players Get +10% Money! Tags: Brainrot, Brainrot Memes, Memes, Simulator,Italian Brainrot

Last updated by the developer 11 Oct 2025, 10:01 UTC.

0
playing (measured 10 Aug 2026, 16:15 UTC)
771,297
lifetime visits
93%
liked (1,448 👍 / 106 👎)
1,043
favourites (1.4 per 1k visits)
21 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

3x Money
399 R$
2x Money
299 R$
2x Materials
299 R$
VIP
279 R$
Materials Speed
199 R$
Craft Speed I
99 R$
Teleport
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome518,501 · 0.00% win
World1 · progression518,410 · 0.00% win
World2 · progression41,003 · 0.00% win
World3 · progression1,963 · 0.00% win
World4 · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.