Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
DEAD END DISTRICT

DEAD END DISTRICT

A Roblox experience owned by Sian's Luxury Shop.

RoleplayENgang warfareterritory controlurban survival

Description (written by the developer; not a statement by this register)

🎮 WELCOME TO DEAD END DISTRICT A lawless city where every street is contested—and trust never lasts. 🕹 Movement W, A, S, D – Move through the district Shift – Sprint when survival demands it C – Crouch to stay hidden and strike smart 👥 FORM A GANG. CLAIM THE CITY. Team up with other players and build your gang on the fly. But stay sharp—every crew is after the same prize. Territory means power… and power draws blood. The bigger your gang, the bigger the target on your back. 🏙 THE CITY IS THE PRIZE Control streets. Dominate districts. Own everything. In Dead End District, alliances don’t last and enemies are everywhere. 🔥 THIS IS DEAD END DISTRICT. Build your gang. Take the city. Survive the chaos.

Last updated by the developer 12 Jun 2026, 05:27 UTC.

0
playing (measured 13 Aug 2026, 00:33 UTC)
987
lifetime visits
90%
liked (18 👍 / 2 👎)
17
favourites (17.2 per 1k visits)
21 April 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 00:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Exclusive Package
499 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Exclusive Package · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.